Pyromancer
This is a practice animation I did to refine my knowledge of rigging and animation to at least a rudimentary level.
The whole thing, was done by me over the course of 4 weeks of freetime during a study semester, and later refined over the course of an additional 2 weeks.
I was unsatisfied with the quality of especially the particles of the original result, as a friend of mine rightfully described them as "2004 level fire". So I went back, actually used the HDRP Unity pipeline, and remade all the particles and a large part of the rig and animation, and now I am actually quite happy with it.
I also made a video breakdown of the original work, and I might redo it to fit the current result in the future, especially because the video mentions that I originally planned to make custom music for this aswell...yeah...probably should get around to that, huh...